toString method

  1. @override
String toString()
override

A string representation of this object.

Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.

Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.

Implementation

@override
String toString() {
  final StringBuffer buffer = StringBuffer('DrawCommand($type');
  if (objectId != null) {
    buffer.write(', objectId: $objectId');
  }
  if (paintId != null) {
    buffer.write(', paintId: $paintId');
  }
  if (debugString != null) {
    buffer.write(", debugString: '$debugString'");
  }
  if (patternId != null) {
    buffer.write(', patternId: $patternId');
  }
  if (patternDataId != null) {
    buffer.write(', patternDataId: $patternDataId');
  }
  buffer.write(')');
  return buffer.toString();
}