onRadialGradient abstract method

void onRadialGradient(
  1. double centerX,
  2. double centerY,
  3. double radius,
  4. double? focalX,
  5. double? focalY,
  6. Int32List colors,
  7. Float32List? offsets,
  8. Float64List? transform,
  9. int tileMode,
  10. int id,
)

A radial gradient shader has been parsed.

focalX and focalY are either both null or non-null.

Implementation

void onRadialGradient(
  double centerX,
  double centerY,
  double radius,
  double? focalX,
  double? focalY,
  Int32List colors,
  Float32List? offsets,
  Float64List? transform,
  int tileMode,
  int id,
);