writeUpdateTextPosition method

void writeUpdateTextPosition(
  1. VectorGraphicsBuffer buffer,
  2. int textPositionId
)

Implementation

void writeUpdateTextPosition(
    VectorGraphicsBuffer buffer, int textPositionId) {
  buffer._checkPhase(_CurrentSection.commands);
  buffer._addCommandsTag();
  buffer._putUint8(_updateTextPositionTag);
  buffer._putUint16(textPositionId);
}