writeClipPath method
Implementation
void writeClipPath(VectorGraphicsBuffer buffer, int path) {
buffer._checkPhase(_CurrentSection.commands);
buffer._addCommandsTag();
buffer._putUint8(_clipPathTag);
buffer._putUint16(path);
}
void writeClipPath(VectorGraphicsBuffer buffer, int path) {
buffer._checkPhase(_CurrentSection.commands);
buffer._addCommandsTag();
buffer._putUint8(_clipPathTag);
buffer._putUint16(path);
}