startScene method

void startScene(
  1. String scene, {
  2. Duration? timeout,
})

Implementation

void startScene(String scene, {Duration? timeout}) {
  if (scene == UNKNOWN) {
    return;
  }
  if (_tracingMonitors.containsKey(scene)) {
    return;
  }
  final SceneFpsMonitor monitor = SceneFpsMonitor(scene);
  monitor.start(timeout: timeout);
  _tracingMonitors[scene] = monitor;
}