WeaponDamageRange constructor

const WeaponDamageRange(
  1. double rangeStartMeters,
  2. double rangeEndMeters,
  3. double headDamage,
  4. double bodyDamage,
  5. double legDamage,
)

Implementation

const WeaponDamageRange(this.rangeStartMeters, this.rangeEndMeters,
    this.headDamage, this.bodyDamage, this.legDamage);