Gamemode class

Annotations
  • @JsonSerializable()

Constructors

Gamemode(String uuid, String displayName, String? duration, bool isTeamVoiceAllowed, bool isMinimapHidden, int orbCount, List<String>? teamRoles, List<OverridenGameFeature>? gameFeatureOverrides, String? displayIcon, String assetPath)
const
Gamemode.fromJson(Map<String, dynamic> json)
factory

Properties

assetPath String
final
displayIcon String?
final
displayName String
final
duration String?
final
gameFeatureOverrides List<OverridenGameFeature>?
final
hashCode int
The hash code for this object.
no setterinherited
isMinimapHidden bool
final
isTeamVoiceAllowed bool
final
orbCount int
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
teamRoles List<String>?
final
uuid String
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited