Gamemode class
Constructors
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Gamemode(String uuid, String displayName, String? duration, bool isTeamVoiceAllowed, bool isMinimapHidden, int orbCount, List<String>? teamRoles, List<OverridenGameFeature>? gameFeatureOverrides, String? displayIcon, String assetPath)
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const
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Gamemode.fromJson(Map<String, dynamic> json)
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factory
Methods
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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toString()
→ String
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A string representation of this object.
inherited