GlyphConstruction class final
How a glyph grows: ready-made larger variants, then an assembly.
Constructors
-
GlyphConstruction(List<
GlyphVariant> variants, List<GlyphPart> parts, int italicsCorrection) -
Creates a construction.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- italicsCorrection → int
-
Italics correction of the assembly.
final
-
parts
→ List<
GlyphPart> -
Assembly parts, bottom-to-top or left-to-right; empty if none.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
variants
→ List<
GlyphVariant> -
Pre-built variants, smallest first (the first is the glyph itself).
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited