UseStateMixin<T extends StatefulWidget> mixin
A mixin for managing state-related resources in a StatefulWidget. It simplifies the creation and lifecycle management of objects like AnimationControllers, StreamSubscriptions, Timers, and ValueNotifiers.
- Superclass constraints
- State<
T>
- State<
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- widget → T
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant T oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Disposes all managed resources upon the disposal of the state.
override
-
getUseStateScene<
P> (String key) → UseStateScene< P> ? - Retrieves a previously created UseStateScene object. _object is the object that was created with the key. _object is immutable
-
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
-
useAnimationController(
{required String key, required TickerProvider vsync, Duration duration = const Duration(milliseconds: 300)}) → AnimationController - Retrieves an existing AnimationController or creates a new one.
-
useCustomScene<
R> ({required String key, required R createHandler(), required Future< void> disposeHandler(R)}) → R - Retrieves or creates a custom managed resource.
-
useNotifier<
V> ({required String key, required V initialValue}) → ValueNotifier< V> - Retrieves an existing ValueNotifier or creates a new one.
-
usePeriodicTimer(
{required String key, required void callback(Timer), required Duration duration}) → Timer - Retrieves or creates a periodic Timer.
-
useStreamSubscription<
S> ({required String key, required Stream< S> stream, required void onData(S event)}) → StreamSubscription<S> - Subscribes to a stream and manages the subscription lifecycle.
-
useTextEditingController(
{required String key, String? text}) → TextEditingController - Retrieves or creates a TextEditingController
-
useTimer(
{required String key, required void callback(), required Duration duration}) → Timer - Retrieves or creates a one-time Timer.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited