MapTiler static method

Universe MapTiler({
  1. Key? key,
  2. MapTilerType type = MapTilerType.Default,
  3. required String apikey,
  4. required dynamic center,
  5. TileLayerOptions? options,
  6. double? zoom,
  7. double? minZoom,
  8. double? maxZoom,
  9. double? rotation,
  10. bool? disableRotation,
  11. Color? background,
  12. MapController? controller,
  13. TileLayer? base,
  14. MarkerLayer? markers,
  15. CircleLayer? circles,
  16. PolylineLayer? polylines,
  17. PolygonLayer? polygons,
  18. RectangleLayer? rectangles,
  19. List<TileLayer> tiles = const [],
  20. List<ImageOverlay> images = const [],
  21. List<VideoOverlay> videos = const [],
  22. List<MapLayer> layers = const [],
  23. List<Widget> controls = const [],
  24. Crs? crs,
  25. Size? size,
  26. bool? live,
  27. bool? moveWhenLive,
  28. dynamic centerMarker,
  29. dynamic locationMarker,
  30. num? centerMarkerSize,
  31. num? locationMarkerSize,
  32. bool? showCenterMarker,
  33. bool? showLocator,
  34. Locator? locator,
  35. bool? showLocationMarker,
  36. bool? showLocationIndicator,
  37. LocationIndicator? locationIndicator,
  38. bool? showCompass,
  39. Compass? compass,
  40. bool? showScale,
  41. Scale? scale,
  42. bool? interactive,
  43. LatLngBounds? maxBounds,
  44. LatLngBounds? fitBounds,
  45. FitBoundsOptions? fitBoundsOptions,
  46. bool? slideOnBoundaries,
  47. bool? adaptiveBoundaries,
  48. bool? hideAttribution,
  49. dynamic onTap(
    1. LatLng?
    )?,
  50. dynamic onLongPress(
    1. LatLng?
    )?,
  51. MapChangedCallback? onChanged,
  52. Function? onReady,
})

Used to display map with base TileLayer from MapTiler.

Example:

U.MapTiler(
  type: MapTilerType.Streets,
  controller: MapController(),
  center: [-6.175329, 106.827253],
  zoom: 15,
)

@param: type

enum to define the type of MapTiler tiles to load.

Available values: MapTilerType.Default MapTilerType.Streets MapTilerType.Basic MapTilerType.Bright MapTilerType.Pastel MapTilerType.Positron MapTilerType.Hybrid MapTilerType.Toner MapTilerType.Topo MapTilerType.Voyager

@param: center

Used to define center latlng position of the map. It can accept many types of value:

A list of two (or three) values that represents latitude and longitude (and altitude).

U.MapTiler(
  type: MapTilerType.Streets,
  controller: MapController(),
  center: [-6.175329, 106.827253],
  zoom: 15,
)

or an instance of LatLng object:

U.MapTiler(
  type: MapTilerType.Streets,
  controller: MapController(),
  center: LatLng(-6.175329, 106.827253),
  zoom: 15,
)

or location name.

The built-in GeoCoder inside will automatically convert it to latlng position for you.

Default to LatLng(0.0, 0.0) if your location is not found.

U.MapTiler(
  type: MapTilerType.Streets,
  controller: MapController(),
  center: 'Emirates Stadium',
  zoom: 15,
)

Implementation

// ignore: non_constant_identifier_names
static Universe MapTiler({
  Key? key,
  MapTilerType type = MapTilerType.Default,
  required String apikey,
  required dynamic center,
  L.TileLayerOptions? options,
  double? zoom,
  double? minZoom,
  double? maxZoom,
  double? rotation,
  bool? disableRotation,
  Color? background,
  C.MapController? controller,
  L.TileLayer? base,
  L.MarkerLayer? markers,
  L.CircleLayer? circles,
  L.PolylineLayer? polylines,
  L.PolygonLayer? polygons,
  L.RectangleLayer? rectangles,
  List<L.TileLayer> tiles = const [],
  List<L.ImageOverlay> images = const [],
  List<L.VideoOverlay> videos = const [],
  List<L.MapLayer> layers = const [],
  List<Widget> controls = const [],
  Crs? crs,
  Size? size,
  bool? live,
  bool? moveWhenLive,
  dynamic centerMarker,
  dynamic locationMarker,
  num? centerMarkerSize,
  num? locationMarkerSize,
  bool? showCenterMarker,
  bool? showLocator,
  Locator? locator,
  bool? showLocationMarker,
  bool? showLocationIndicator,
  L.LocationIndicator? locationIndicator,
  bool? showCompass,
  Compass? compass,
  bool? showScale,
  Scale? scale,
  bool? interactive,
  LatLngBounds? maxBounds,
  LatLngBounds? fitBounds,
  FitBoundsOptions? fitBoundsOptions,
  bool? slideOnBoundaries,
  bool? adaptiveBoundaries,
  bool? hideAttribution,
  Function(LatLng?)? onTap,
  Function(LatLng?)? onLongPress,
  MapChangedCallback? onChanged,
  Function? onReady,
}) {
  return U.Map(
    key: key,
    center: center,
    zoom: zoom,
    minZoom: minZoom,
    maxZoom: maxZoom,
    rotation: rotation,
    disableRotation: disableRotation,
    background: background,
    controller: controller,
    markers: markers,
    circles: circles,
    polylines: polylines,
    polygons: polygons,
    rectangles: rectangles,
    tiles: tiles,
    images: images,
    videos: videos,
    layers: layers,
    controls: controls,
    crs: crs,
    size: size,
    live: live,
    moveWhenLive: moveWhenLive,
    centerMarker: centerMarker,
    locationMarker: locationMarker,
    centerMarkerSize: centerMarkerSize,
    locationMarkerSize: locationMarkerSize,
    showCenterMarker: showCenterMarker,
    showLocator: showLocator,
    locator: locator,
    showLocationMarker: showLocationMarker,
    showLocationIndicator: showLocationIndicator,
    locationIndicator: locationIndicator,
    showCompass: showCompass,
    compass: compass,
    showScale: showScale,
    scale: scale,
    interactive: interactive,
    maxBounds: maxBounds,
    fitBounds: fitBounds,
    fitBoundsOptions: fitBoundsOptions,
    slideOnBoundaries: slideOnBoundaries,
    adaptiveBoundaries: adaptiveBoundaries,
    hideAttribution: hideAttribution,
    onTap: onTap,
    onLongPress: onLongPress,
    onChanged: onChanged,
    onReady: onReady,
    base: MapTilerTileLayer(
      type: type,
      options: options ?? L.TileLayerOptions(),
      apikey: apikey,
    ),
  );
}