Circle static method

Circle Circle(
  1. dynamic circle, {
  2. double? radius,
  3. RadiusUnit radiusUnit = L.RadiusUnit.METER,
  4. bool stroke = strokeDef,
  5. Color? strokeColor,
  6. double strokeWidth = strokeWidthCircleDef,
  7. double strokeOpacity = strokeOpacityDef,
  8. StrokeCap strokeCap = strokeCapDef,
  9. StrokeJoin strokeJoin = strokeJoinDef,
  10. bool fill = fillCircleDef,
  11. Color? fillColor,
  12. double fillOpacity = fillOpacityDef,
  13. dynamic data,
})

Implementation

static L.Circle Circle(
  dynamic circle, {
  double? radius,
  L.RadiusUnit radiusUnit = L.RadiusUnit.METER,
  bool stroke = strokeDef,
  Color? strokeColor,
  double strokeWidth = strokeWidthCircleDef,
  double strokeOpacity = strokeOpacityDef,
  StrokeCap strokeCap = strokeCapDef,
  StrokeJoin strokeJoin = strokeJoinDef,
  bool fill = fillCircleDef,
  Color? fillColor,
  double fillOpacity = fillOpacityDef,
  dynamic data,
}) {
  return L.Circle.from(
    circle,
    radius: radius,
    radiusUnit: radiusUnit,
    stroke: stroke,
    strokeColor: strokeColor,
    strokeWidth: strokeWidth,
    strokeOpacity: strokeOpacity,
    strokeCap: strokeCap,
    strokeJoin: strokeJoin,
    fill: fill,
    fillColor: fillColor ?? strokeColor,
    fillOpacity: fillOpacity,
    data: data,
  );
}