Circle static method
Circle
Circle(
- dynamic circle, {
- double? radius,
- RadiusUnit radiusUnit = L.RadiusUnit.METER,
- bool stroke = strokeDef,
- Color? strokeColor,
- double strokeWidth = strokeWidthCircleDef,
- double strokeOpacity = strokeOpacityDef,
- StrokeCap strokeCap = strokeCapDef,
- StrokeJoin strokeJoin = strokeJoinDef,
- bool fill = fillCircleDef,
- Color? fillColor,
- double fillOpacity = fillOpacityDef,
- dynamic data,
Implementation
static L.Circle Circle(
dynamic circle, {
double? radius,
L.RadiusUnit radiusUnit = L.RadiusUnit.METER,
bool stroke = strokeDef,
Color? strokeColor,
double strokeWidth = strokeWidthCircleDef,
double strokeOpacity = strokeOpacityDef,
StrokeCap strokeCap = strokeCapDef,
StrokeJoin strokeJoin = strokeJoinDef,
bool fill = fillCircleDef,
Color? fillColor,
double fillOpacity = fillOpacityDef,
dynamic data,
}) {
return L.Circle.from(
circle,
radius: radius,
radiusUnit: radiusUnit,
stroke: stroke,
strokeColor: strokeColor,
strokeWidth: strokeWidth,
strokeOpacity: strokeOpacity,
strokeCap: strokeCap,
strokeJoin: strokeJoin,
fill: fill,
fillColor: fillColor ?? strokeColor,
fillOpacity: fillOpacity,
data: data,
);
}