BaseCheckbox class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- ChangedBuilder<
bool?> - BaseCheckbox
- Available Extensions
Constructors
-
BaseCheckbox({Key? key, required bool? value, ValueCallback<
bool?> ? onChanged, ValueCallbackFutureT<bool?> ? onWaitChanged, ValueCallback<BuildContext> ? initState, ValueCallback<BuildContext> ? didUpdateWidget, ValueCallback<BuildContext> ? didChangeDependencies, ValueCallback<BuildContext> ? deactivate, ValueCallback<BuildContext> ? dispose, MouseCursor? mouseCursor, Color? activeColor, MaterialStateProperty<Color?> ? fillColor, Color? checkColor, bool tristate = false, MaterialTapTargetSize? materialTapTargetSize, VisualDensity? visualDensity, Color? focusColor, Color? hoverColor, MaterialStateProperty<Color?> ? overlayColor, double? splashRadius, FocusNode? focusNode, bool autofocus = false, OutlinedBorder? shape, BorderSide? side, bool isError = false, String? semanticLabel}) -
BaseCheckbox.adaptive({Key? key, required bool? value, ValueCallback<
bool?> ? onChanged, ValueCallbackFutureT<bool?> ? onWaitChanged, ValueCallback<BuildContext> ? initState, ValueCallback<BuildContext> ? didUpdateWidget, ValueCallback<BuildContext> ? didChangeDependencies, ValueCallback<BuildContext> ? deactivate, ValueCallback<BuildContext> ? dispose, MouseCursor? mouseCursor, Color? activeColor, MaterialStateProperty<Color?> ? fillColor, Color? checkColor, bool tristate = false, MaterialTapTargetSize? materialTapTargetSize, VisualDensity? visualDensity, Color? focusColor, Color? hoverColor, MaterialStateProperty<Color?> ? overlayColor, double? splashRadius, FocusNode? focusNode, bool autofocus = false, OutlinedBorder? shape, BorderSide? side, bool isError = false, String? semanticLabel})
Properties
-
builder
→ ValueTwoCallbackT<
Widget, bool?, ValueCallback< bool?> > -
finalinherited
-
deactivate
→ ValueCallback<
BuildContext> ? -
deactivate
finalinherited
-
didChangeDependencies
→ ValueCallback<
BuildContext> ? -
didChangeDependencies
finalinherited
-
didUpdateWidget
→ ValueCallback<
BuildContext> ? -
didUpdateWidget
finalinherited
-
dispose
→ ValueCallback<
BuildContext> ? -
dispose
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
-
initState
→ ValueCallback<
BuildContext> ? -
initState
finalinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onChanged
→ ValueCallback<
bool?> ? -
finalinherited
-
onWaitChanged
→ ValueCallbackFutureT<
bool?> ? -
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value → bool?
-
finalinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited