getValueOfFingerPosition static method
Implementation
static FingerPosition getValueOfFingerPosition(int id) {
switch (id) {
case 0:
return FingerPosition.Move_No_Finger;
case 1:
return FingerPosition.Move_Finger_Up;
case 2:
return FingerPosition.Move_Finger_Down;
case 3:
return FingerPosition.Move_Finger_Left;
case 4:
return FingerPosition.Move_Finger_Right;
case 5:
return FingerPosition.Press_Harder;
case 6:
return FingerPosition.Move_Latent;
case 7:
return FingerPosition.Remove_Finger;
case 8:
return FingerPosition.Finger_Ok;
default:
return FingerPosition.Move_No_Finger;
}
}