inferenceFrequency property

int? inferenceFrequency
final

Target inference frequency in frames per second.

This controls how often YOLO inference is actually performed on camera frames. Lower values reduce CPU/GPU usage and heat generation but may miss fast objects. Higher values provide smoother tracking but consume more resources.

Examples:

  • 30: High frequency - smooth tracking, high resource usage
  • 15: Balanced - good tracking with moderate resource usage
  • 10: Low frequency - basic detection, low resource usage
  • 5: Very low - minimal detection, battery saving
  • null: Maximum frequency (device-dependent, usually 30-60 FPS)

Implementation

final int? inferenceFrequency;