LuGamepad constant
FIconObject
const LuGamepad
Implementation
static const FIconObject LuGamepad = FIconObject('svg', {"viewBox":"0 0 24 24","fill":"none","stroke":"currentColor","strokeWidth":"2","strokeLinecap":"round","strokeLinejoin":"round"}, [FIconObject('line', {"x1":"6","x2":"10","y1":"12","y2":"12"}, []),FIconObject('line', {"x1":"8","x2":"8","y1":"10","y2":"14"}, []),FIconObject('line', {"x1":"15","x2":"15.01","y1":"13","y2":"13"}, []),FIconObject('line', {"x1":"18","x2":"18.01","y1":"11","y2":"11"}, []),FIconObject('rect', {"width":"20","height":"12","x":"2","y":"6","rx":"2"}, [])]);