requestSceneSessionDestruction method

void requestSceneSessionDestruction(
  1. UISceneSession sceneSession, {
  2. UISceneDestructionRequestOptions? options,
  3. ObjCBlock<Void Function(NSError)>? errorHandler,
})

requestSceneSessionDestruction:options:errorHandler:

Implementation

void requestSceneSessionDestruction(
  UISceneSession sceneSession, {
  UISceneDestructionRequestOptions? options,
  objc.ObjCBlock<ffi.Void Function(objc.NSError)>? errorHandler,
}) {
  final _$$ref = object$.ref;
  final _$$ref$1 = sceneSession.ref;
  final _$$ref$2 = options?.ref;
  final _$$ref$3 = errorHandler?.ref;
  objc.checkOsVersionInternal(
    'UIApplication.requestSceneSessionDestruction:options:errorHandler:',
    iOS: (false, (13, 0, 0)),
  );
  _objc_msgSend_18qun1e(
    _$$ref.pointer,
    _sel_requestSceneSessionDestruction_options_errorHandler_,
    _$$ref$1.pointer,
    _$$ref$2?.pointer ?? ffi.nullptr,
    _$$ref$3?.pointer ?? ffi.nullptr,
  );
}