requestSceneSessionActivation method
void
requestSceneSessionActivation(
- UISceneSession? sceneSession, {
- NSUserActivity? userActivity,
- UISceneActivationRequestOptions? options,
- ObjCBlock<
Void Function(NSError)> ? errorHandler,
requestSceneSessionActivation:userActivity:options:errorHandler:
Implementation
void requestSceneSessionActivation(
UISceneSession? sceneSession, {
NSUserActivity? userActivity,
UISceneActivationRequestOptions? options,
objc.ObjCBlock<ffi.Void Function(objc.NSError)>? errorHandler,
}) {
final _$$ref = object$.ref;
final _$$ref$1 = sceneSession?.ref;
final _$$ref$2 = userActivity?.ref;
final _$$ref$3 = options?.ref;
final _$$ref$4 = errorHandler?.ref;
objc.checkOsVersionInternal(
'UIApplication.requestSceneSessionActivation:userActivity:options:errorHandler:',
iOS: (false, (13, 0, 0)),
);
_objc_msgSend_m7tls4(
_$$ref.pointer,
_sel_requestSceneSessionActivation_userActivity_options_errorHandler_,
_$$ref$1?.pointer ?? ffi.nullptr,
_$$ref$2?.pointer ?? ffi.nullptr,
_$$ref$3?.pointer ?? ffi.nullptr,
_$$ref$4?.pointer ?? ffi.nullptr,
);
}