LoginUic class

A Login form, that is composed of 'Username' and 'Password' text fields, and a 'Sign In' button.

The basic usage of LoginUic widget requires only to specify onSignIn callback, that performs the actual signing in process, and optional onSignInCompleted callback, where you implement actions on successful signing in, like navigation to another screen. All other logic, like basic input validation, managing the form state while signing in is performing and handling sign in errors are under the hood.

For more control, you can provide your custom usernameValidator and passwordValidator functions.

The appearance of the Login form can be adjusted with theme, inputDecoration, errorTextStyle and signInProgressView parameters.

The Login form is using default field names, error messages and other texts in English. To provide your custom string values, use strings parameter.

See also:

Inheritance

Constructors

LoginUic({Key? key, TextStyle? errorTextStyle, InputDecoration? inputDecoration, required Future<void> onSignIn(String username, String password), void onSignInCompleted(BuildContext context)?, String passwordValidator(String?)?, Widget? signInProgressView, LoginUicStrings strings = const LoginUicStrings(), ThemeData? theme, String usernameValidator(String?)?})
Creates LoginUic widget.
const

Properties

errorTextStyle TextStyle?
A style of error messages in the 'Username' and 'Password' text fields.
final
hashCode int
The hash code for this object.
no setterinherited
inputDecoration InputDecoration?
Decoration of the 'Username' and 'Password' text fields.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onSignIn Future<void> Function(String username, String password)
A callback that performs sign in action.
final
onSignInCompleted → void Function(BuildContext context)?
A callback that is called on successful signing in.
final
passwordValidator String Function(String?)?
A function that validates user's password
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
signInProgressView Widget?
A custom view to show on the 'Sign In' button, while the signing in is is performed.
final
strings LoginUicStrings
A set of strings that are used in the Login form.
final
theme ThemeData?
A theme, which is used to display a Login form
final
usernameValidator String Function(String?)?
A function that validates username.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _LoginUicState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited