SkeletonSwitcher class

A widget that smoothly animates between skeleton and actual content.

Provides beautiful transitions when loading state changes.

Example:

SkeletonSwitcher(
  isLoading: isLoading,
  duration: Duration(milliseconds: 300),
  child: MyContent(),
)
Inheritance
Available extensions

Constructors

SkeletonSwitcher({Key? key, required bool isLoading, required Widget child, SkeletonConfig? config, Duration duration = const Duration(milliseconds: 300), Widget transitionBuilder(Widget child, Animation<double> animation)?})
Creates a skeleton switcher.
const

Properties

child Widget
The actual content widget.
final
config SkeletonConfig?
Skeleton configuration.
final
duration Duration
Animation duration.
final
hashCode int
The hash code for this object.
no setterinherited
isLoading bool
Whether to show skeleton or actual content.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
transitionBuilder Widget Function(Widget child, Animation<double> animation)?
Custom transition builder.
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
skeleton({required bool isLoading, SkeletonConfig? config, Widget? customSkeleton}) Widget

Available on Widget, provided by the SkeletonExtension extension

Wraps this widget with skeleton loading capability.
skeletonIf(bool condition, {SkeletonConfig? config}) Widget

Available on Widget, provided by the SkeletonExtension extension

Conditionally shows skeleton or actual widget.
skeltonize({required bool enabled, SkeletonTheme? theme, bool shimmer = true}) Widget

Available on Widget, provided by the SkeltonizeExtension extension

Converts this widget to a skeleton version.
skeltonizeAdaptive({required bool enabled, bool shimmer = true}) Widget

Available on Widget, provided by the SkeltonizeExtension extension

Skeltonizes adapting to Material theme.
skeltonizeWithTheme({required bool enabled, required SkeletonTheme theme, bool shimmer = true}) Widget

Available on Widget, provided by the SkeltonizeExtension extension

Skeltonizes with a specific theme.
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited
withSkeleton({SkeletonConfig? config, double? widthFactor, double? heightFactor}) Widget

Available on Widget, provided by the SkeletonExtension extension

Converts this widget to a skeleton version.

Operators

operator ==(Object other) bool
The equality operator.
inherited