SkeletonDebug class

Debug mode configuration for skeleton generation.

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

enabled bool
Checks if debug mode is enabled.
getter/setter pair
log List<SkeletonDebugEntry>
Gets the debug log entries.
no setter
maxLogSize int
Gets the maximum log size.
getter/setter pair
statistics Map<String, dynamic>
Gets debug statistics.
no setter
verbose bool
Checks if verbose logging is enabled.
getter/setter pair

Static Methods

clearLog() → void
Clears the debug log.
exportLog() String
Exports log to a readable format.
logCacheHit(Type widgetType) → void
Logs a cache hit.
logCacheMiss(Type widgetType) → void
Logs a cache miss.
logFallback(Type widgetType, String reason) → void
Logs a fallback to generic skeleton.
logMapping(Type originalType, Type skeletonType, String reason, {Map<String, dynamic>? metadata}) → void
Logs a widget-to-skeleton mapping.
printStatistics() → void
Prints debug statistics.