$UikAvatarPropsFromJson function

UikAvatarProps $UikAvatarPropsFromJson(
  1. Map<String, dynamic> json
)

Implementation

UikAvatarProps $UikAvatarPropsFromJson(Map<String, dynamic> json) {
  final UikAvatarProps uikAvatarProps = UikAvatarProps();
  final String? id = jsonConvert.convert<String>(json['id']);
  if (id != null) {
    uikAvatarProps.id = id;
  }
  final double? leftMargin = jsonConvert.convert<double>(json["leftMargin"]);
  if (leftMargin != null) {
    uikAvatarProps.leftMargin = leftMargin;
  }
  final double? rightMargin = jsonConvert.convert<double>(json["rightMargin"]);
  if (rightMargin != null) {
    uikAvatarProps.rightMargin = rightMargin;
  }
  final double? topMargin = jsonConvert.convert<double>(json["topMargin"]);
  if (topMargin != null) {
    uikAvatarProps.topMargin = topMargin;
  }
  final double? bottomMargin =
      jsonConvert.convert<double>(json["bottomMargin"]);

  if (bottomMargin != null) {
    uikAvatarProps.bottomMargin = bottomMargin;
  }

  final UikAction? action = jsonConvert.convert<UikAction>(json['action']);
  if (action != null) {
    uikAvatarProps.action = action;
  }
  final String? backgroundImage =
      jsonConvert.convert<String>(json['backgroundImage']);
  if (backgroundImage != null) {
    uikAvatarProps.backgroundImage = backgroundImage;
  }

  final String? backgroundColor =
      jsonConvert.convert<String>(json['backgroundColor']);
  if (backgroundColor != null) {
    uikAvatarProps.backgroundColor = backgroundColor.toColor();
  }

  final double? radius = jsonConvert.convert<double>(json['radius']);
  if (radius != null) {
    uikAvatarProps.radius = radius;
  }

  final String? text = jsonConvert.convert<String>(json['text']);
  if (text != null) {
    if (json["text"]["id"] == "avatar") {
      uikAvatarProps.text = UikAvatar(
          WidgetType.UikAccordion, UikAvatarProps.fromJson(json["text"]));
    } else {
      uikAvatarProps.text =
          UikText(WidgetType.UikText, UikTextProps.fromJson(json['text']));
    }
  }

  return uikAvatarProps;
}