UiTransform.flip constructor
UiTransform.flip({
- Key? key,
- bool flipX = false,
- bool flipY = false,
- Offset? origin,
- bool transformHitTests = true,
- FilterQuality? filterQuality,
- Duration? duration,
- Curve? curve,
- VoidCallback? onEnd,
- Widget? child,
UiWidget for Transform.translate, or AnimatedTransform.translate if duration is present.
Implementation
UiTransform.flip({
super.key,
bool flipX = false,
bool flipY = false,
this.origin,
this.transformHitTests = true,
this.filterQuality,
super.duration,
super.curve,
super.onEnd,
super.child,
}) : alignment = Alignment.center,
transform = Matrix4.diagonal3Values(
flipX ? -1.0 : 1.0, flipY ? -1.0 : 1.0, 1.0);