AnimatedTransform.rotate constructor

AnimatedTransform.rotate({
  1. Key? key,
  2. required double angle,
  3. Offset? origin,
  4. AlignmentGeometry? alignment = Alignment.center,
  5. bool transformHitTests = true,
  6. FilterQuality? filterQuality,
  7. Curve curve = Curves.linear,
  8. VoidCallback? onEnd,
  9. required Duration duration,
  10. Widget? child,
})

Implementation

AnimatedTransform.rotate({
  Key? key,
  required double angle,
  Offset? origin,
  AlignmentGeometry? alignment = Alignment.center,
  bool transformHitTests = true,
  FilterQuality? filterQuality,
  Curve curve = Curves.linear,
  VoidCallback? onEnd,
  required Duration duration,
  Widget? child,
}) : this(
        key: key,
        transform: _computeRotation(angle),
        origin: origin,
        alignment: alignment,
        transformHitTests: transformHitTests,
        filterQuality: filterQuality,
        curve: curve,
        onEnd: onEnd,
        duration: duration,
        child: child,
      );