BlurTransitionPlugin class
Animates a Gaussian blur from maxSigma → 0 (reveal) or 0 → maxSigma (exit).
⚠️ EXPENSIVE — uses ImageFilter.blur. Disabled automatically by FrameBudgeter when FPS drops below threshold.
Params:
sigma(double) — Maximum blur radius. Default: 12.0
Usage:
MotionWidget(
transition: BlurTransitionPlugin(),
params: {'sigma': 20.0},
child: myWidget,
)
- Inheritance
-
- Object
- TransitionPlugin
- BlurTransitionPlugin
Constructors
- BlurTransitionPlugin()
-
const
Properties
-
affectedProperties
→ List<
AnimatableProperty> -
All widget properties this transition modifies.
Used by FrameBudgeter to decide whether to skip expensive effects.
no setteroverride
- description → String
-
Human-readable description of this transition (optional, for tooling).
no setteroverride
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → String
-
Unique identifier used to look up this plugin in TransitionRegistry.
no setteroverride
- isExpensive → bool
-
True when this effect uses expensive GPU operations (blur, shader, clip).
The FrameBudgeter will disable expensive plugins under FPS threshold.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
{required Animation< double> animation, required Widget child, Map<String, Object?> params = const {}}) → Widget -
Builds the animated widget for the forward direction.
override
-
buildCurved(
{required Animation< double> animation, required Curve curve, required Widget child, Map<String, Object?> params = const {}}) → Widget -
Helper — wraps build with a CurvedAnimation.
inherited
-
buildReverse(
{required Animation< double> animation, required Widget child, Map<String, Object?> params = const {}}) → Widget -
Builds the animated widget for the reverse direction.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited