ios static method
iOS scroll physics drag coefficient.
Implementation
static FrictionSim ios({required double velocity0}) =>
FrictionSim(position0: 0.0, velocity0: velocity0, drag: 0.135);
iOS scroll physics drag coefficient.
static FrictionSim ios({required double velocity0}) =>
FrictionSim(position0: 0.0, velocity0: velocity0, drag: 0.135);