addInitialAssetEntries method
Future<void>
addInitialAssetEntries(
)
Implementation
Future<void> addInitialAssetEntries() async {
final file = File(p.join(projectDir, 'pubspec.yaml'));
final content = await file.readAsString();
final editor = YamlEditor(content);
final yaml = loadYaml(content);
final flutter = yaml['flutter'] as YamlMap?;
final currentAssets = (flutter?['assets'] as YamlList?)?.toList() ?? [];
const defaultEnv = 'clients/default/.env';
if (!currentAssets.contains(defaultEnv)) {
currentAssets.add(defaultEnv);
editor.update(['flutter', 'assets'], currentAssets);
await file.writeAsString(editor.toString());
print('✅ Added default .env to pubspec assets.');
}
}