UdByteImage constructor

UdByteImage({
  1. double? height,
  2. double? width,
  3. Uint8List? bytes,
  4. BoxFit? boxFit,
  5. Alignment? imageAlignment,
  6. double? borderRadius,
  7. Widget? child,
})

Using byte images are now more easy with UdByteImage. Just check parameters and pass values.

Implementation

UdByteImage({
  this.height,
  this.width,
  this.bytes,
  this.boxFit,
  this.imageAlignment,
  this.borderRadius,
  this.child,
});