UdDesign class

UdDesign will help you making responsive application in many ways!

Constructors

UdDesign()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

deviceType UdDeviceType?
getter/setter pair
orientation Orientation?
getter/setter pair
screenHeight double
getter/setter pair
screenWidth double
getter/setter pair

Static Methods

blocksXaxis(double blocks) double
For responsiveness you can use this function by passing how much screen portion you want to use in horizontal (X) axis in the range of 0% - 100%.
blocksYaxis(double blocks) double
For responsiveness you can use this function by passing how much screen portion you want to use in vertical (Y) axis in the range of 0% - 100%.
fontSize(double size) double
To make responsive font size, use this function
getDeviceType() UdDeviceType
returns device type based on screen width
init(BuildContext context) → void
You must call this function in a Widget build function and it should be inside MaterialApp . Not Before MaterialApp .
pixels(double pt) double
Flutter does not have exact solution to use point or pt values for responsiveness but we tried to make one and it works nice. You can try out by passing point or pt values.
pt(double pt) double
Flutter does not have exact solution to use point or pt values for responsiveness but we tried to make one and it works nice. You can try out by passing point or pt values.