play static method
Implementation
static Future<void> play(Object input, {double volume = 1, bool interrupt = false}) async {
if (!enabled) return;
final UMediaController controller = _acquire();
if (interrupt) await controller.stop();
await controller.setVolume((volume * masterVolume).clamp(0, 1).toDouble());
await controller.open(resolve(input), autoPlay: true);
}