playAnimation method

Future<void> playAnimation(
  1. String nodeId, {
  2. String? name,
  3. int index = 0,
  4. bool loop = true,
  5. double speed = 1,
})

Implementation

Future<void> playAnimation(String nodeId, {String? name, int index = 0, bool loop = true, double speed = 1}) =>
    _invoke<void>("playAnimation", <String, Object?>{"id": nodeId, "name": name, "index": index, "loop": loop, "speed": speed});