UEqualizerState.fromMap constructor
Implementation
factory UEqualizerState.fromMap(Map<Object?, Object?> map) => UEqualizerState(
available: map["available"] == true,
enabled: map["enabled"] == true,
bands: ((map["bands"] as List<Object?>?) ?? const <Object?>[]).whereType<Map<Object?, Object?>>().map(UEqualizerBand.fromMap).toList(growable: false),
presets: ((map["presets"] as List<Object?>?) ?? const <Object?>[]).whereType<String>().toList(growable: false),
preset: map["preset"] as String?,
bassBoost: (map["bassBoost"] as num?)?.toDouble() ?? 0,
virtualizer: (map["virtualizer"] as num?)?.toDouble() ?? 0,
loudness: (map["loudness"] as num?)?.toDouble() ?? 0,
);