read method
Implementation
Future<UEqualizerState> read() async {
final int? id = controller.playerId;
if (id == null) return const UEqualizerState();
try {
final Map<Object?, Object?>? map = await UMediaChannel.call<Map<Object?, Object?>>(id, "getEqualizer");
return map == null ? const UEqualizerState() : UEqualizerState.fromMap(map);
} on PlatformException {
return const UEqualizerState();
} on MissingPluginException {
return const UEqualizerState();
}
}