read method

Implementation

Future<UEqualizerState> read() async {
  final int? id = controller.playerId;
  if (id == null) return const UEqualizerState();
  try {
    final Map<Object?, Object?>? map = await UMediaChannel.call<Map<Object?, Object?>>(id, "getEqualizer");
    return map == null ? const UEqualizerState() : UEqualizerState.fromMap(map);
  } on PlatformException {
    return const UEqualizerState();
  } on MissingPluginException {
    return const UEqualizerState();
  }
}