open method

Future<void> open(
  1. UMediaSource source, {
  2. bool autoPlay = false,
})

Implementation

Future<void> open(UMediaSource source, {bool autoPlay = false}) async {
  _queue
    ..clear()
    ..add(source);
  _index = 0;
  _rebuildShuffle();
  await _load(source, autoPlay: autoPlay || _config.autoPlay);
}