open method
Implementation
Future<void> open(UMediaSource source, {bool autoPlay = false}) async {
_queue
..clear()
..add(source);
_index = 0;
_rebuildShuffle();
await _load(source, autoPlay: autoPlay || _config.autoPlay);
}
Future<void> open(UMediaSource source, {bool autoPlay = false}) async {
_queue
..clear()
..add(source);
_index = 0;
_rebuildShuffle();
await _load(source, autoPlay: autoPlay || _config.autoPlay);
}