WebGLContextEventInit constructor
Implementation
factory WebGLContextEventInit({
  _i2.String? statusMessage,
  _i2.bool? bubbles,
  _i2.bool? cancelable,
  _i2.bool? composed,
}) =>
    WebGLContextEventInit._(
      statusMessage: statusMessage,
      bubbles: bubbles,
      cancelable: cancelable,
      composed: composed,
    );