deleteProgram property
      
      void Function([WebGLProgram?])
      get
      deleteProgram
      
    
    
    
Implementation
void Function([_i3.WebGLProgram?]) get deleteProgram =>
    ([_i3.WebGLProgram? p0]) => _i4.callMethod(
          _i4.getProperty(
            this,
            'deleteProgram',
          ),
          r'call',
          [
            this,
            p0 ?? _i6.undefined,
          ],
        );
      
      set
      deleteProgram
      (void value([WebGLProgram?])) 
      
    
    
    
Implementation
set deleteProgram(void Function([_i3.WebGLProgram?]) value) {
  _i4.setProperty(
    this,
    'deleteProgram',
    _i4.allowInterop(value),
  );
}