transformFeedbackVaryings property

({void Function(WebGLProgram program, List<String> varyings, num bufferMode) $1, void Function(WebGLProgram program, Iterable<String> varyings, num bufferMode) $2}) get transformFeedbackVaryings

Overload accessor: $1, $2

Implementation

({
  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings)
  void Function(
    _i3.WebGLProgram program,
    _i2.List<_i2.String> varyings,
    _i2.num bufferMode,
  ) $1,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings)
  void Function(
    _i3.WebGLProgram program,
    _i10.Iterable<_i2.String> varyings,
    _i2.num bufferMode,
  ) $2,
}) get transformFeedbackVaryings => (
      $1: _transformFeedbackVaryings$1,
      $2: _transformFeedbackVaryings$2,
    );