transformFeedbackVaryings property
({void Function(WebGLProgram program, List<String> varyings, num bufferMode) $1, void Function(WebGLProgram program, Iterable<String> varyings, num bufferMode) $2})
get
transformFeedbackVaryings
Overload accessor: $1, $2
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings)
void Function(
_i3.WebGLProgram program,
_i2.List<_i2.String> varyings,
_i2.num bufferMode,
) $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings)
void Function(
_i3.WebGLProgram program,
_i10.Iterable<_i2.String> varyings,
_i2.num bufferMode,
) $2,
}) get transformFeedbackVaryings => (
$1: _transformFeedbackVaryings$1,
$2: _transformFeedbackVaryings$2,
);