WEBGLCompressedTextureS3tcSrgb constructor

WEBGLCompressedTextureS3tcSrgb({
  1. num? compressedSrgbS3tcDxt1Ext,
  2. num? compressedSrgbAlphaS3tcDxt1Ext,
  3. num? compressedSrgbAlphaS3tcDxt3Ext,
  4. num? compressedSrgbAlphaS3tcDxt5Ext,
})

Implementation

factory WEBGLCompressedTextureS3tcSrgb({
  _i2.num? compressedSrgbS3tcDxt1Ext,
  _i2.num? compressedSrgbAlphaS3tcDxt1Ext,
  _i2.num? compressedSrgbAlphaS3tcDxt3Ext,
  _i2.num? compressedSrgbAlphaS3tcDxt5Ext,
}) =>
    WEBGLCompressedTextureS3tcSrgb._(
      compressedSrgbS3tcDxt1Ext: compressedSrgbS3tcDxt1Ext,
      compressedSrgbAlphaS3tcDxt1Ext: compressedSrgbAlphaS3tcDxt1Ext,
      compressedSrgbAlphaS3tcDxt3Ext: compressedSrgbAlphaS3tcDxt3Ext,
      compressedSrgbAlphaS3tcDxt5Ext: compressedSrgbAlphaS3tcDxt5Ext,
    );