acceptText method
Finish editing by trying to accept the new text.
Please read the Introduction page on Extensions for how to override methods and how to call this base method. @expose @param {EnumValue} reason The reason must be either TextEditingTool.LostFocus, TextEditingTool.MouseDown, TextEditingTool.Tab, or TextEditingTool.Enter.
Implementation
void acceptText(_i3.EnumValue reason) {
_i4.callMethod(
this,
'acceptText',
[reason],
);
}