cellSize property

Size cellSize

Gets or sets the width and height multiples with which the user must resize. The effective cell size is computed by first looking at the Adornment#adornedPart's Part#resizeCellSize. If either or both of its width and height are NaN, it will use this property, cellSize. If either or both of this property's width and height are NaN, it will consider the Diagram#grid's Panel#gridCellSize.

The default value is go.Size(NaN, NaN). Setting this property does not raise any events.

Implementation

_i3.Size get cellSize => _i4.getProperty(
      this,
      'cellSize',
    );
void cellSize=(Size value)

Implementation

set cellSize(_i3.Size value) {
  _i4.setProperty(
    this,
    'cellSize',
    value,
  );
}