targetDiagram property

Diagram? targetDiagram

Gets or sets the diagram associated with the canvas that the event is currently targeting.

Implementation

_i3.Diagram? get targetDiagram => _i4.getProperty(
      this,
      'targetDiagram',
    );
void targetDiagram=(Diagram? value)

Implementation

set targetDiagram(_i3.Diagram? value) {
  _i4.setProperty(
    this,
    'targetDiagram',
    value ?? _i5.undefined,
  );
}