mouseHover property
void Function(InputEvent, GraphObject)?
get
mouseHover
Gets or sets the function to execute when the user holds the mouse still for a while over this object without holding down any buttons. This property is used by the ToolManager.
If this property value is a function, it is called with an InputEvent. By default this property is null.
If you do provide a function that makes changes to the diagram or to its model, you should do so within a transaction -- call Diagram#startTransaction and Diagram#commitTransaction.
You can control how long the user must wait with a motionless mouse before a "mouse hover" event occurs, by setting ToolManager#hoverDelay. For example:
myDiagram = new go.Diagram("myDiagramDiv",
{ "toolManager.hoverDelay": 500 }); // 500 milliseconds
or:
myDiagram.toolManager.hoverDelay = 500; // 500 milliseconds
Implementation
void Function(
_i3.InputEvent,
_i3.GraphObject,
)? get mouseHover => (
_i3.InputEvent p0,
_i3.GraphObject p1,
) =>
_i4.callMethod(
_i4.getProperty(
this,
'mouseHover',
),
r'call',
[
this,
p0,
p1,
],
);
set
mouseHover
(void value(InputEvent, GraphObject)?)
Implementation
set mouseHover(
void Function(
_i3.InputEvent,
_i3.GraphObject,
)? value) {
_i4.setProperty(
this,
'mouseHover',
value == null ? _i5.undefined : _i4.allowInterop(value),
);
}