normalize method
Normalizes the Geometry points in place by ensuring the top-left bounds of the geometry lines up with (0, 0), returning the Point (x, y) amount it was shifted. After this method is called there will be no negative X or Y value for the Geometry's bounds, and no empty space at the top-left of the Geometry. @return {Point} @since 1.1
Implementation
_i3.Point normalize() => _i4.callMethod(
this,
'normalize',
[],
);