animateLocations property

EnumValue animateLocations

Used as a value for #initialAnimationStyle. This value will cause initial animations to capture Part locations and animate them from (0, 0) to those location values. This was the default initial animation behavior in GoJS 2.0 and prior. See #initialAnimationStyle for details and examples.

Implementation

static _i3.EnumValue get animateLocations => _i4.getProperty(
      _declaredAnimationManager,
      'AnimateLocations',
    );
void animateLocations=(EnumValue value)

Implementation

static set animateLocations(_i3.EnumValue value) {
  _i4.setProperty(
    _declaredAnimationManager,
    'AnimateLocations',
    value,
  );
}