audioBufferSourceNode top-level property

dynamic get audioBufferSourceNode

An AudioScheduledSourceNode which represents an audio source consisting of in-memory audio data, stored in an AudioBuffer. It's especially useful for playing back audio which has particularly stringent timing accuracy requirements, such as for sounds that must match a specific rhythm and can be kept in memory rather than being played from disk or the network.

MDN Reference

Implementation

_i2.dynamic get audioBufferSourceNode => _i4.getProperty(
      _self,
      'AudioBufferSourceNode',
    );