WebGLContextEvent constructor

WebGLContextEvent(
  1. String type, [
  2. WebGLContextEventInit? eventInit
])

Implementation

factory WebGLContextEvent(
  _i2.String type, [
  _i3.WebGLContextEventInit? eventInit,
]) =>
    _i4.callConstructor(
      _declaredWebGLContextEvent,
      [
        type,
        eventInit ?? _i6.undefined,
      ],
    );