vertexAttribI4ui property
Implementation
void Function(
_i2.num,
_i2.num,
_i2.num,
_i2.num,
_i2.num,
) get vertexAttribI4ui => (
_i2.num p0,
_i2.num p1,
_i2.num p2,
_i2.num p3,
_i2.num p4,
) =>
_i4.callMethod(
_i4.getProperty(
this,
'vertexAttribI4ui',
),
r'call',
[
this,
p0,
p1,
p2,
p3,
p4,
],
);