isSampler property

bool Function([WebGLSampler?]) isSampler

Implementation

_i2.bool Function([_i3.WebGLSampler?]) get isSampler =>
    ([_i3.WebGLSampler? p0]) => _i4.callMethod(
          _i4.getProperty(
            this,
            'isSampler',
          ),
          r'call',
          [
            this,
            p0 ?? _i6.undefined,
          ],
        );
void isSampler=(bool value([WebGLSampler?]))

Implementation

set isSampler(_i2.bool Function([_i3.WebGLSampler?]) value) {
  _i4.setProperty(
    this,
    'isSampler',
    _i4.allowInterop(value),
  );
}