deleteSampler property
void Function([WebGLSampler?])
get
deleteSampler
Implementation
void Function([_i3.WebGLSampler?]) get deleteSampler =>
([_i3.WebGLSampler? p0]) => _i4.callMethod(
_i4.getProperty(
this,
'deleteSampler',
),
r'call',
[
this,
p0 ?? _i6.undefined,
],
);
set
deleteSampler
(void value([WebGLSampler?]))
Implementation
set deleteSampler(void Function([_i3.WebGLSampler?]) value) {
_i4.setProperty(
this,
'deleteSampler',
_i4.allowInterop(value),
);
}