deleteSampler property

void Function([WebGLSampler?]) get deleteSampler

Implementation

void Function([_i3.WebGLSampler?]) get deleteSampler =>
    ([_i3.WebGLSampler? p0]) => _i4.callMethod(
          _i4.getProperty(
            this,
            'deleteSampler',
          ),
          r'call',
          [
            this,
            p0 ?? _i6.undefined,
          ],
        );
set deleteSampler (void value([WebGLSampler?]))

Implementation

set deleteSampler(void Function([_i3.WebGLSampler?]) value) {
  _i4.setProperty(
    this,
    'deleteSampler',
    _i4.allowInterop(value),
  );
}