drawBuffersWEBGL property

void Function(List<num>) get drawBuffersWEBGL

Implementation

void Function(_i2.List<_i2.num>) get drawBuffersWEBGL =>
    (_i2.List<_i2.num> p0) => _i4.callMethod(
          _i4.getProperty(
            this,
            'drawBuffersWEBGL',
          ),
          r'call',
          [
            this,
            p0,
          ],
        );
set drawBuffersWEBGL (void value(List<num>))

Implementation

set drawBuffersWEBGL(void Function(_i2.List<_i2.num>) value) {
  _i4.setProperty(
    this,
    'drawBuffersWEBGL',
    _i4.allowInterop(value),
  );
}