WEBGLCompressedTexturePvrtc constructor
WEBGLCompressedTexturePvrtc({})
Implementation
factory WEBGLCompressedTexturePvrtc({
_i2.num? compressedRgbPvrtc4bppv1Img,
_i2.num? compressedRgbPvrtc2bppv1Img,
_i2.num? compressedRgbaPvrtc4bppv1Img,
_i2.num? compressedRgbaPvrtc2bppv1Img,
}) =>
WEBGLCompressedTexturePvrtc._(
compressedRgbPvrtc4bppv1Img: compressedRgbPvrtc4bppv1Img,
compressedRgbPvrtc2bppv1Img: compressedRgbPvrtc2bppv1Img,
compressedRgbaPvrtc4bppv1Img: compressedRgbaPvrtc4bppv1Img,
compressedRgbaPvrtc2bppv1Img: compressedRgbaPvrtc2bppv1Img,
);